


if no, than deadly strike is checked for at ITS % chance. if yes, than no deadly strike is checked for. Game checks to see if critical strike succeeds at ITS % chance. I read from other sources that it works differently:Ĭritical strike and deadly strike are INdependant of each other and INcompatible. Or does deadly strike ONLY work for melee (weapons) damage? if yes, than why do two ranged weapons (rogue bow and leadcrow xbow have deadly strike on them if it doesn't work for ranged?)ĭoes the mentioned melee from areat summit mean only melee (swords, axes, etc) or does it mean both melee (swords, axes, etc AND bows, xbows, throwing) ? I need to find those/that unique(s) that gives deadly strike!!!Īfter reading arreat summit quote again i noticed this:Īll melee damage is doubled, whether its physical, magic or elemental (such as skills Berserk or Vengeanceĭoes deadly strike work, or work in the same way, for ranged (weapons) damage too? so deadly strike doubles all-total damage at the end of calculations, so that weak base phys damage unique pole arm (grim repaer?) would do huge damage on any elem damage build.like the elem holy auras or vengence or berserk or enchant or sanctuary, etc?
